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Article edited by: OOOPEN Lab | 2026-06-22

How to use the Slot Machine Lottery module

How to use the Slot Machine Lottery module

Turn a prize draw into a three-reel reveal that players start, watch, and then redeem.

Contents

What you can use it for

Give an anniversary, launch, or member campaign a reveal worth waiting for. The machine can carry the campaign identity while clear prize names and rules support real redemption. The animation is the presentation; inventory and outcome settings remain the source of the prize rule.

What it looks like

Machine block and appearance

Open machine settings from the block and review the style with the prize-symbol preview.

Style and sign text

Choose a machine style and write the top sign text.

Panel text and prize settings

Use the lower text for a concise prompt, then choose the correct draw rule.

How it works

The player starts the machine and waits for the three reels to stop. The configured outcome determines the result; the reels communicate that result visually. Add at least three recognizable prize symbols, make the sign and prompt understandable, and align probabilities or stock with the public terms.

How to get started

  1. Define the eligible audience, prize rule, and redemption process.
  2. Prepare the machine theme and at least three distinct symbols.
  3. Add each outcome and configure probability or quantity.
  4. Write the sign, prompt, result, and redemption copy.
  5. Preview repeated draws on mobile.
  6. Test non-winning and exhausted states as well as a win.

FAQ

Do the reel images determine the winner? No. They visualize the configured outcome.

How many symbols should I prepare? Start with at least three clearly different symbols and test them at the displayed size.

Can this run a limited-prize campaign? Use the appropriate quantity-aware rule and test what happens after inventory is exhausted.

Create a Slot Machine Lottery project.


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