“Seek and Find” module
Find hidden targets in the image, challenging your observation and eyesight limits!
- Custom Treasure Hunt Map
- Freely set treasure hunt clues and quantity
Game Mechanics
“Find the specified hidden objects!”
Players must find and click all specified objects on the screen; only after finding all specified objects is the challenge considered successful.
The system will automatically record the completion time and display the total challenge time and leaderboard on the results page.
Reasons why it suits you
Easily plan exploration routes
Guide players to visit specified locations through mission points and map design
Support various task formats
Customizable search prompt styles make activities feel more game-like
Applicable to various scenarios
Malls, exhibition venues, and campuses can be configured quickly without the need for complex development.
Suitable Scenario
Brand Promotion
Hide brand elements in the scene, guiding players to explore and share
Activity Interaction
Create a Seek and Find challenge to enhance on-site engagement
Educational Learning
Combining observation with reaction training, education through entertainment
Creating Game requires three steps
Articles of Creating Seek and Find
Want to level up? Check out experiences of other people and tips.
People using Seek and Find also used these advanced features.
With the support of these advanced features, your interactive modules will become more appealing!
FAQ
If you’ve made it this far,
you must be someone with lots of ideas!
Let’s see if these questions can satisfy your curiosity: