You’ve chosen the “Dodge or Catch” module!
Even six-year-old children can play, whether it's for fun while learning or intuitive challenges that combine different scenarios, fans of all ages can enjoy the game!
Game Mechanics
“Things that will earn points and things that will deduct points when dodged!”
Set the objects that will earn points and those that will deduct points according to the theme you want to communicate, and see how many points the challenger can earn within the time limit.
Suitable Scenario
Intuitive Interaction
No threshold required, highly entertaining and suitable for participants of all ages.
Challenge Reward
Incorporate various online and offline activities, allowing successful challengers to participate in lucky draws or redeem prizes.
Knowledge Dissemination
Make respondents aware of their cognitive gaps, and motivate them to fill in relevant knowledge.
Creating Game requires three steps
Articles of Creating Dodge or Catch
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FAQ
If you’ve made it this far,
you must be someone with lots of ideas!
Let’s see if these questions can satisfy your curiosity: