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Article edited by: OOOPEN Lab | 2025-10-16

How to use the Seek and Find module

How to use the Seek and Find module

Hide defined targets inside an image and reward players for finding them clearly and quickly.

Contents

What you can use it for

Turn an illustration, exhibition map, product shelf, or campaign scene into an observation game. The best target set is challenging but unambiguous: every object is visible at the mobile render size and the participant understands how many remain.

What it looks like

The editor preview combines the scene, target progress, and actual search area.

Upload a scene and maintain each target's name, position, order, and color.

Customize progress text and the completion state.

How it works

The scene is the coordinate space for every hidden target. Tapping within a target's configured area marks it found and advances progress. The challenge completes when all required targets have been found, then shows the prepared success state. If the image proportions change, recheck every target area.

How to get started

  1. Choose one high-resolution scene with enough contrast.
  2. List the required targets and keep their shapes recognizable.
  3. Add each target area precisely and name it consistently.
  4. Configure progress and success visuals.
  5. Test the scene at common phone sizes and orientations.
  6. Ask a first-time player to find every target without hints.

FAQ

Why does a correct tap not register? Recheck the target area and test it against the rendered image proportions.

How many targets should I use? Use a set that fits the scene and can be completed without excessive zooming or random tapping.

Can I replace the scene later? Yes, but verify and adjust every target position afterward.

Create a Seek and Find project.


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